During week four, we played Mysterium. Mysterium reminded me a lot of the game Clue, however almost in reverse. At the beginning of the game, you selected a character. The “ghost” had a set of cards for each player that indicated a character, a room and then an object that was associated with your person’s card. I actually had a lot of fun with this game. It was really challenging, but it was fun because you wanted to help other people in the group figure out their three elements so that the whole group could succeed.
The hardest part of this game was that the pictures or clues that the ghost gave each person was not always that helpful. It was also difficult because they couldn’t talk to you to try and explain what their thoughts were behind giving you each clue. Many times I was on the wrong track of what the element my clue was trying to represent, however the ghost couldn’t tell me that until the round was over, time was out, and they showed me a thumbs down (a.k.a. I was wrong).
In regards to leadership, this game shows how their can be miscommunication within a group and how important it is to be direct. With each clue we received, I had a difficult time figuring out what person or room or item that the ghost was trying to explain to me, and I knew that I wish they were able to communicate better and more clearly so that the process could be much smoother. This game also shows how important it is to be able to work in a team. Our group communicated very well, however were not as efficient at the beginning of the class as we became towards end of the class, when we had played the game more.
I think that my friend Alex would really enjoy this game. In high school she really liked ghosts and mystery novels, along with trying to figure out different puzzles. I believe she would have a really good time trying to figure out all of the different elements of each player within the game, not just her own.