Tag: Fiasco

  • GOTW Reflection: Fiasco Week 2

    Playing Fiasco this week was a little easier than when we initially started out. I began to understand, for the most part, what the game was meant to look like. My role was clearer, and I was able to effectively use the relationships and tools we had picked out the previous week to play the…

  • GOTW: Fiasco Pt 2.

    Class Date: 2/19/2026 This week we concluded our playthrough of Fiasco, a GM-less improv game focusing on characters facing the consequences of different escapades going disastrously wrong. At the end of the first week, my group left off in a story with two characters trying to kill the other two. Due to absences between weeks,…

  • GOTW: Fiasco Pt 1.

    Class Date: 2/12/2026 This week was the start of our playthrough of Fiasco, a GM-less improv game for 3-5 players. This game focuses on getting the players to act out different escapades that are likely to go disastrously wrong. At the start of the game, players take turns choosing dice to define their relationship with…

  • Game of the Week Blog Reflection 3: Fiasco Week 1

    This week we started our game of Fiasco. It is a group improv acting game. The hardest part about the game is not actually playing the game, but setting up location, character motives and relationships. You are just surrounded by choice and do not know exactly what it all means for you and your character…

  • GOTW Fiasco pt.2

    This week we finished up the act 2 of Fiasco. Unfortunately, I had to miss act 1 and the start of the game, so I joined in half way through the game which was a little difficult to start. This game in general is very difficult. You need to follow the rulebook the entire way…

  • Fiasco week 2 reflection

    To start off I will say the hardest part of the game was not the games fault more that I was sick the first week so I had to get the run down of what happened so far and was thrown into the action. I would say another hard part is coming up with ideas…

  • Game of the Week: Fiasco 1

    This week, we began the game Fiasco in groups of 4 and 5. Our team selected the Suburbs as our scenario, and then we went on create the relationships, select the locations, objects, and themes that we needed to keep the game going. It was interesting because after picking out the scenario, relationships, objects, themes,…

  • Fiasco! Conclusion

    This week we finished our game of Fiasco! Once again the hardest part was getting the act started, but once we began the scenes flew by. Our scene pace was much faster in the second act, as we began to resolve the conflicts. This act was far more action packed and full of twists and…

  • Fiasco Week 1 Review

    We played the role playing game: Fiasco. My group chose to play the Ice edition, however there are different “playsets” or settings to choose from. This game relies heavily on character building and player decision making. As is the case with many role playing games, the hardest part was actually getting started. When reading through…

  • Fiasco Week 2

    On the fourth week of class, we finished up Fiasco. My group and I zoomed through it. We finished up the game in 45 minutes and spent the rest of the class time watching the other group play theirs. It was a very fun experience, and all our stories were hilarious. Our story ended with…