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Game of the Week Blog Reflection 5: Fiasco Week 2
The second week of Fiasco began with determining the tilt. The result was adding a new character investigating a stolen lemonade cart, and one of the the criminals regretting their actions. The two rival lemonade stands now have to deal with legal issues of determining whose cart was stolen. Meanwhile my cousin’s revenge escalated to…
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Game of the Week Blog Reflection 4: Fiasco Week 1
Fiasco is a game of collaborative story telling. Compared to other roleplaying games like D&D it is much lighter on rules. To me it feels more like a collection of improv skits that put together tell an intriguing story. For me this style of improv is one of the biggest challenges of the game. When…
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Game of the Week Blog Reflection 5: Fiasco Week 2
The second week of the Fiasco game went a lot better. The second week of the game is easier than the first week because you have previous experience and a general direction. In this game, everyone no longer feels strange before, so everyone’s conversations are more arbitrary. By the second week, I think the difficult…
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Game of the Week Blog Reflection 4: Fiasco Week 1
In the fourth week, we played Fiasco, a game with very few rules and props. It’s more like a random set of characters, and then you are the screenwriter to design the plot and you need to act out the plot you designed. I often feel overwhelmed when I first start a game. Because everything…
