Year: 2020

  • Can’t Stop

    From the beginning I knew this would be a game I either really liked or disliked depending on if I won or not, which is extremely rare for me. To me, this is a game of luck and risk, two mechanics that I don’t mind separately, but together makes for a game that has me…

  • Incan Gold and Can’t Stop

    This week we played Incan Gold and Can’t Stop. We first started with the game Can’t Stop and we just can’t stop to play it. The game is like have a magic let us really Can’t Stop, the game is very interactive, addictive and so easy to understand so we all really enjoy playing it.…

  • Game of the Week Blog Reflection: Fiasco Week 1/2

    For week’s one, two, and three we played the game Fiasco. I was completely unfamiliar with the game and how to play and so that was the biggest challenge overall. I played with Alyssa, Grayson, and two other students who fluctuated in and out of the game. My character was a plumber who was non-binary,…

  • Game of the Week Blog Reflection: Roll Player and D&D Character Creation

    For my D&D character, I had absolutely nowhere to start as I had never played the game before and therefore knew nothing at all about races, skills, weapons, proficiencies, etc. Upon watching a few videos and reading a few forums and other blogs about the game and the best ways to set up your character…

  • Week 5 – Incan Gold and Can’t Stop

    This week we were going to play both Can’t Stop and Incan Gold. Starting the game was rocky as we had trouble with the board game arena website. Once we figured out the issues (realizing we had to play Incan Gold on a tabletop simulator) we started and decided to stick with the game Can’t…

  • Fiasco Part Two

    From the previous week, we haven’t got chance to finish the game but we can be able to reach Act two. The hardest part of this game is to cooperate with our relationship and create a story with no twist. It relates to leadership that to create stories and keep track of people’s relationships, most…

  • Tabletop Thursdays, Week 3: Fiasco, Part 2

    This week in EDL 290T, our class continued playing Fiasco using the scenarios that we had set up the previous week. Fiasco is a dice-based game where players have to collaborate and create character backstories, then throw those characters into various scenes based on the rolls of their dice. Our class continued with the same…

  • Playing Fiasco on Tabletop Simulator

    Fiasco Fiasco was, as promised, a fiasco. As expected, the Tabletop Simulator was difficult to navigate, especially since I’m currently stuck using a trackpad. Otherwise the game went as many do, with a lot of confusion and chaos. It was hard to work off of the energy of the other players like you can in…

  • Fiasco Week 2

    This week we played the second part of Fiasco and we only have time to complete Act Two of the game. After the relationships, objects, needs, and locations are defined, our group then takes a turn in part two of Fiasco. I feel like it is like a shared narrative game because I and my…

  • Fiasco – Part 2

    This week we continued playing Fiasco from where we left off last week. Overall the game went well. I have to thank my group as I had wisdom teeth surgery the day before this class and so wasn’t feeling great and they supported me in that. They let me take a smaller role in Act…