Year: 2026

  • GOTW Fiasco pt.2

    This week we finished up the act 2 of Fiasco. Unfortunately, I had to miss act 1 and the start of the game, so I joined in half way through the game which was a little difficult to start. This game in general is very difficult. You need to follow the rulebook the entire way…

  • Fiasco week 2 reflection

    To start off I will say the hardest part of the game was not the games fault more that I was sick the first week so I had to get the run down of what happened so far and was thrown into the action. I would say another hard part is coming up with ideas…

  • Game Reflection: Ultimate Werewolf

    I’ve played games like Ultimate Werewolf before, I’ve even logged an embarrassing amount of time in the quicker single night version (aptly named, “1 Night Ultimate Werewolf”). I am not a fan of these kinds of games. I’m sure it has something to do with my social abilities, skills at reading people, and ability to…

  • Game Mechanic, Week 2

    In week 2, we learned about game mechanics. For the first half of class, we went through a slide deck of all the mechanics that were known in games, for the most part. I recognized some of these mechanics, and just never identified them as mechanics. I think it was cool to see all the…

  • Game of the Week: Fiasco 1

    This week, we began the game Fiasco in groups of 4 and 5. Our team selected the Suburbs as our scenario, and then we went on create the relationships, select the locations, objects, and themes that we needed to keep the game going. It was interesting because after picking out the scenario, relationships, objects, themes,…

  • Game Mechanics

    This week, we learnt about game mechanics and how to identify them when playing a game. It was really interesting to understand the different types of mechanics there are, and we were able to practice this by playing one of the games in class, and used BoardGameGeek to list the mechanics used in the game.…

  • Blog Reflection 1: Ultimate Werewolf

    For week 1, we played Ultimate Werewolf with our whole class, which was around 25 people. The game was brand new to me, however, I saw games like this on social media, such as mafia, Imposter, etc., so it made it a bit more enjoyable, making it easier to pick up on. Within the game,…

  • Game of the Week Blog Reflection 2: Mechanics

    This week I played Herd Mentality which is a party game where someone asks a question and you write an answer that matches what the majority said, if you did not you were out of the herd. The hardest part about this game is we had a small group and were all around the same…

  • Blog Reflection 1: Ultimate Werewolf 

    I played ultimate werewolf, a roleplaying game. It reminded me a lot of mafia or poison dart frog, which were not my favorite games, but it depends who you play with. In the game everyone was assigned a character, but no one else knew who you were unless you were a werewolf and you knew…

  • GOTW: Mechanics (Mysterium)

    Class Date: 2/5/2026 This week’s class included a presentation on game mechanics. We defined game mechanics as the tools/actions game designers provide players to interact with their game. Some mechanics that we have seen previously in Ultimate Werewolf include, player elimination, hidden roles, deduction, variable player powers, and voting. After the presentation on game mechanics,…