Year: 2025

  • Blood On The Clocktower game review

    Blood on the Clock Tower was a very fun game in class. The hardest part of the game for me was understanding my role. Unlike werewolf, the roles were more complex, and it was hard to understand not only your role but also other people’s roles. You have to be a leader in this game…

  • Werewolf game reflection

    The game “werewolf” was my favorite game of the year. The hardest part of the game was trying to gain trust in people. Another hard part was trying to figure out who you could trust. This game teaches leadership by forcing you to speak up to the group about what you know. You want to…

  • T.I.M.E Stories Review.

    T.I.M.E Stories was introduced to me in EDL 290T at Miami university, and it was the first time I genuinely felt like I was playing a video game in the form of a board game! It felt intricate, explorative, and unpredictable, all in the ways a video game does. It had an explorative map, and…

  • Blood on the Clocktower V. Werewolf

    Blood on the clocktower and Werewolf are social deduction games that require deception and critical thinking. In the games we must analyze each others behavior and watch what secrets we let out. In both games the players take on secret roles which are supposed to stay hidden from everyone around you. There are two teams…

  • T.I.M.E Stories 2 reflection

  • T.I.M.E. Stories Week 2

    Our group completed the puzzles and won the game! We worked together to solve the riddles and combined our different skills and ideas. In this experience it was important to realize when it was best to stick together versus split up. You have a limited amount of time units to complete the game. If you…

  • T.I.M.E Stories Review week 1

    Our session of T.I.M.E Stories was an intriguing and layered experience, one that felt more like participating in an board game style escape room than playing a traditional board game. We played The Asylum, the base scenario that drops players into a 1920s mental institution where our team of temporal agents had to investigate a…

  • T.I.M.E. Stories

    the end of class if you wish to submit one. This week we played T.I.M.E. Stories. This roleplaying, dice-rolling, mystery game is an exciting group experience. You and your fellow players are undercover agents travelling through time. You inhabit the bodies of asylum patients in the 1920s where you are finding clues towards a time-altering…

  • Comparison Between Blood on the Clocktower and Werewolf

    Both Blood on the Clocktower and Werewolf are social deduction games that involve players trying to identify hidden roles within a group, using bluffing, deduction, and strategic interaction. However, they each have unique characteristics and mechanisms that distinguish them. Blood on the Clocktower Positives:Complex Roles & Abilities: Blood on the Clocktower offers a variety of…

  • Ticket To Ride Summary

    My recent play session of Ticket to Ride was a dynamic and engaging experience that brought strategy and competition. We each started with destination tickets, aiming to build the most efficient train routes across the board while blocking opponents whenever possible. The game quickly became a balancing act between completing our own routes and anticipating…