Year: 2025

  • Ladies and Gentlemen Reviewe

    Ladies & Gentlemen is a unique board game that combines strategy, teamwork, and role-playing. In this game, players are split into two roles: the “ladies,” who shop for luxurious outfits and accessories, and the “gentlemen,” who work to earn money to fund their partners’ purchases. The game blends humor with strategy, as each side has…

  • Cursed Court Review

    Playing Cursed Court was a fascinating experience, blending strategy, bluffing, and calculated risk-taking in a way that made for an engaging game session. The game revolves around bidding on different nobles based on partial hidden information, trying to outmaneuver opponents through a mix of logic and deception. In our session, it quickly became clear that…

  • Blood on The Clock Tower Review

    In class, we played the game Blood on the Clock Tower, a social deduction game that requires players to use their communication and persuasion skills to outwit each other. The game takes place in a small village where some players are secretly “evil” characters, and the rest are “good.” The goal is for the good…

  • Decorum Review

    Decorum is a cooperative, hidden-information game where players work together to decorate a house while secretly following their own design preferences. The goal is to find a way to compromise so that every player’s hidden conditions are met, leading to a collective victory. During our play session, we had to balance communication, intuition, and strategy…

  • Fiasco week 2 review

    Our play session of Fiasco was an unpredictable and chaotic adventure, full of unexpected twists, comedic mishaps, and plenty of improvisation. We played a scenario set in a struggling traveling circus called “The Last Act,” where my character, western damsel Melissa, was entangled in a web of personal romances and dangerous secrets. The game’s structure,…

  • Fiasco Week 1 review

    Our play session of Fiasco was a wild and unpredictable ride, filled with dramatic twists, humorous misfortunes, and plenty of improvisation. We played a scenario centered around a small cowboy town named “Boom Town” where my character was a women named Melissa caught up in a unknown scenario at the moment. The game’s structure, which…

  • Werewolf Reflection

    Playing Werewolf was an exciting and intense experience, filled with strategy, and unexpected twists. In our session, we had a group of around 24 players, each assigned hidden roles as either villagers, werewolves, or others. The game revolved around discussions, accusations, and eliminations, as we tried to determine who among us was secretly a werewolf…

  • Blood on the Clocktower Reflection

    This week in class we got to play Blood on the Clocktower. I had been waiting for this one! Clocktower is one of my favorite games and I always love getting to experience playing it with new people. As far as social deduction games go, I prefer the experience Clocktower provides way more than any…

  • Blood on the ClockTower

    This week we played Blood on the Clocktower. This detailed role playing game involved deception, planning, and organization. Having never played this game before, I struggled to keep track of each possible role. Not all roles in the game were present in our round due to the number of players, but most roles had the…

  • Decorum Game of The Week

    I thoroughly enjoyed playing Decorum. I have not played many board games that had similar premises to this one. In this game the players are decorating a house together. Each player has specific design objectives they must reach and together the team must create a space that satisfies the needs of everyone. Rather than stating…