Tag: GOTW

  • Freeplay Game of the Week: Ticket to Ride

    The freeplay game my group chose was Ticket to Ride. My favorite part of this game was actually the setup because our group was able to discuss the different rules that each of us grew up with. One group member had actually learned to play by the book rules, however the rest of us had…

  • Fiasco! Conclusion

    This week we finished our game of Fiasco! Once again the hardest part was getting the act started, but once we began the scenes flew by. Our scene pace was much faster in the second act, as we began to resolve the conflicts. This act was far more action packed and full of twists and…

  • Sushi Go! Game of the Week

    We played Sushi Go!, a card drafting game in which you collect various sushi dishes in order to gain points. Each person starts with a hand of cards from which they strategically select a meal in hopes of accruing points. These cards sometimes have set point values but many have value only when combined with…

  • Fiasco Week 1 Review

    We played the role playing game: Fiasco. My group chose to play the Ice edition, however there are different “playsets” or settings to choose from. This game relies heavily on character building and player decision making. As is the case with many role playing games, the hardest part was actually getting started. When reading through…

  • T.I.M.E. Stories Week 2 Reflection

    This past week we finished playing T.I.M.E Stories in class. For me, this week was not nearly as exciting or enjoyable. Towards the end of the playthrough, it felt annoying that my group simply missed the one or two items that we needed to get to complete the puzzle on our 2nd and 3rd loops.…

  • T.I.M.E. Stories Week 1 Reflection

    This past week we played T.I.M.E Stories in class. It was quite a fun game. The story is very intriguing, but I’m unsure of how it will eventually resolve, as I don’t think we’ve gotten very far before the end of class. The gameplay aspect I liked the most was resetting the time. It reminds…

  • GOTW: T.I.M.E. Stories

    This week, we played a narrative mystery game called T.I.M.E. Stories. In the game you play the part of a team of time travelers sent by an organization to stop a temporal fault from occurring. Our team consisted of four players, each of which took over a receptacle (a host body) in order to explore…

  • GOTW: Ladies and Gentlemen

    This week, our class played a game called Ladies and Gentlemen. It is a team-based game where players are divided into pairs – a lady and a gentleman. Both players play on opposite sides, with different gameplay depending on which role you were. Players on the Gentlemen’s side had to gather money in the form…

  • GOTW: Blood on the Clocktower

    This week we played a game called Blood on the Clocktower. It is a social deduction game that is very similar to a previous game we played called Ultimate Werewolf. It is a hidden roles game where individuals are given a token by the storyteller (the one controlling the game flow) at the beginning of…

  • GOTW #6 Reflection: Voices in My Head

    In week 6 we played the game Voices in My Head. This is a strategy-based hidden roles game. In this game, you either play as the prosecutor or one of the voices in Guy (the defendant)’s head. The prosecutor is trying to convince the jury that Guy has robbed a bank, whereas the voices in…