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Week 7 – Free Play!
This week the class broke into smaller groups and got to choose their own games to play. My group ended up playing Linkee in which teams write down answers to trivia questions and then try to figure out what links all of those answers. The hardest part of this game was to not yell out…
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Week 6 – Ladies & Gentlemen
This week we played Ladies & Gentlemen. As the name would suggest, there are teams of 2, a lady who shops for outfits and a gentleman who tries his hand at the stock market. I did not particularly enjoy this game as the two roles had very little interaction nor did there seem to be…
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Week 5 – Survive
Last week we played Survive Escape from Atlantis. Everyone tries to evacuate their tribe from the sinking island of Atlantis only to run into more trouble at sea. For me, the hardest part of this game was dealing with all of the randomness that would happen on everyone’s turn. A new part of the island…
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Week 4 – Mysterium
We played Mysterium for the fourth week, a game where the players are psychics trying to solve a murder by following the clues of a ghost. The most difficult part of this game was one of it’s core mechanics, trying to understand the intent of the ghost who can only give very vague hints. This…
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Week 10 – Pathfinder
We played the Pathfinder Adventure Card Game this week. To me it was a more restricting and confusing version of D&D. The hardest part of this game was actually just figuring out all of the rules as there were so many potential card interactions that just confused my team. This game also ties into team…
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My Short Time at Recon
I went to Recon during the last couple of hours which was my first mistake. The League of Geeks had taken over a good portion of Armstrong and filled the table with board games of every type. I ended up only playing one game with Aidyn and it was based on Robinson Crusoe so it…
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Week 3 – Betrayal
Last week we played Betrayal at House on the Hill. I like to explain Betrayal as D&D lite where you explore a haunted house with friends until one of you is overcome by evil and betrays the party. As this is one of my favorite games, I didn’t have any mechanical difficulty playing the game…
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The Invitation (A Game Designer Interview)
Hello fellow readers, I am humbled and overjoyed by the wonderful game designers of Two Rooms and A Boom. On their Tuesday Knight Games Podcast, Alan Gerding and Sean McCoy answered a multitude of questions about themselves and about their interpretations of leadership. Alan and Sean are full of quirks and wit, yet had such…
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Deciding Their Fate (re: Grade)
One of the most innovative pieces of this course is the fact that students largely decide their own assignments, and as such, grades. The only assignment that is a required part of the course is the final game submission. Altogether there is approximately 40 different assignments for students to chose from to self-design their learning…
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Game of the week blog reflection 4
Today we played Mysterium. The hardest part about it was trying to decipher the message from the ghost in the form of “dreams” which were just abstract pictures that were supposed to relate to your next move. I was the ghost at one point also so it was hard for me when I had a…
