Tag: GOTW

  • Game of the Week Blog Reflection (For Class on 4/14/2022): T.I.M.E Stories

    In our most recent meeting, our class met to start playing T.I.M.E. Stories, a cooperative, card-based game that sees a team of player’s traveling to a specific point in time to uncover and prevent a fault in time itself. You and your teammates will be placed into the bodies of people present at that time…

  • Game of the Week Blog Reflection (For Class on 4/7/2022): Ladies and Gentlemen

    During this past Thursday, our class got together to play Ladies and Gentlemen, a cooperative board game where players are split into teams of two, a Lady and a Gentleman, who each have very different roles in the game. The Ladies are playing a card drafting game as they attempt to set up boutiques and…

  • Game of the Week Blog Reflection (For Class on 3/10/2022): Two Rooms and a Boom

    Very recently, our class got together to play Two Rooms and a Boom and discuss just what it has to do with Leadership. Two Rooms and a Boom is a hidden role game where the players are split into two teams, the red team and the blue team, based upon the role card they were…

  • Game of the Week Blog Reflection (For Class on 3/3/2022): Mental Blocks

    During this past week, our class got together to play two games, Mental Blocks and Survive! Escape from Atlantis. Each of us were allowed to choose which game we wanted to play, with the option to even play both of them if we had enough time. Personally, I chose to play Mental Blocks, a cooperative…

  • Game of the Week Blog Reflection (For Class on 2/24/2022): Fiasco Week 2

    Recently, our class got together to finish our existing sessions of the Fiasco Role Playing Game that we had started the week prior. The Fiasco RPG System is designed with the intent of creating chaos for the players to react to and incorporate into their stories. In this session, rather than creating characters once again,…

  • My Brief Mind-Boggling Memoir ‘Bout Mental Blocks

    This week, I returned to the cooperative genre of board games with the game Mental Blocks. A group of 2 to 9 players (we played with 6) each has a card that only they can see showing either a sideview of colored blocks or a black-and-white view of a corner of a structure, then they…

  • Game of the Week Blog Reflection (For Class on 2/17/2022): Fiasco Week 1

    Not long ago, our class got together to play sessions of the Fiasco Role Playing Game over a course of two weeks. Fiasco is an RPG System designed with the intent of creating chaos and allowing players to create the most disastrous situations they can. In this game, players use the color coded dice they…

  • A Frightening, Flammable Fiasco in the Far West (Act 2)

    This week, we finished up our playthroughs of Fiasco! Picking up right where we left off after the Tilt, players ran through Act 2 and the Aftermath of their games. In the case of my group, we finally reached that climactic bank heist that had been built up all of Act 1 and concluded with…

  • Game of the Week Blog Reflection (For Class on 2/10/2022): Mysterium

        Recently, our class got together to play Mysterium, a cooperative social-deduction game where the players take on one of two different roles, with one player as the “Ghost” and the one to six other players as the Psychic Investigators. At its core, Mysterium is a game all about communication, as the Ghost attempts to…

  • The Murder Mystery at Mysterium Manor

    I love cooperative games. Even within the genre “cooperative”, there is so much variety in games. There may be players working in a team against other players as in Codenames or all of the players working together against the game itself as in Pandemic. However, as is the case for this Game of the Week,…