Tag: Fiasco

  • Fiasco Week 1

    During the third week of class, we started playing Fiasco. This roleplaying game was my first time playing a roleplaying game before, so it was all new to me. I struggled a bit during the act, but that was primarily because I forgot to learn how to play 🙁 So I was winging it. But…

  • GOTW Reflection #3: Fiasco Week 2

    Week four, our class continued playing the gm-less roleplay game Fiasco. For game mechanics, please refer to my previous post. This week, my group finished the first act, weaseled our way through the tilt, soared through act 2, and ended with a blast of an aftermath. The tilt is the turning point of the story,…

  • GOTW Reflection #3: Fiasco Week 1

    Week three, we began playing the gm-less roleplay game Fiasco. For this game, you have no game board. All you need to play the game Fiasco is the main rulebook, some note cards, some dice, and an imagination. You and your friends (or anyone you decide to play with) will start the game with four…

  • GOTW Week 3: Fiasco Reflection

    This week we started playing Fiasco. I really enjoyed this game, even though it was a bit confusing at first. The most confusing part for me was setting up the game. I think this was because although the video and book tried to explain it well, the general categories being their own dice and each…

  • Fiasco Part 2: A Reflection

    Fiasco Week Two was exciting. I felt like the whole group was more comfortable with the idea of a role-playing game. We discussed the concepts of role-playing versus roll-playing. I thought this brought up some very intriguing points for us to discuss as a class. I saw a little bit of both concepts within our…

  • Game of the Week Reflection: Fiasco Part 2

    The second part of Fiasco changes the game completely, and for the better. The design of the game was created with the intent of creating scenarios for the participants to react to and add to their playthrough.  Last week we started our stories as a group and acted out scenes to incorporate into our unique…

  • Fiasco Part 1: A Reflection

    Week one of Fiasco was interesting indeed! This is a role-playing game with not a lot of rules that you have to follow. It is pretty flexible and allows you to kind of structure the plot of the game however you want. I felt like our game went slow and there was not a whole…

  • Game of the Week Reflection: Fiasco Part 1

    Fiasco is an all-around and very imaginative role-playing board game that is, basically, a fiasco.  This was my first experience with a role-playing game and it was actually pretty fun considering it seemed nerdy at times.  Being able to have almost complete freedom in the path you take your story is refreshing especially since most…

  • Game of the Week Blog Reflection 5: Fiasco Week 2

    In class we played Fiasco two weeks in a row. For the second week we played from the Tilt to the Aftermath. The hardest part for me was that I had never played a role-playing game before. I tend to be more shy around people I don’t know and it was hard for me to…

  • Game of the Week Blog Reflection (For Class on 2/24/2022): Fiasco Week 2

    Recently, our class got together to finish our existing sessions of the Fiasco Role Playing Game that we had started the week prior. The Fiasco RPG System is designed with the intent of creating chaos for the players to react to and incorporate into their stories. In this session, rather than creating characters once again,…