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Game of the Week Blog Reflection 3: Fiasco Week 1
This week we started our game of Fiasco. It is a group improv acting game. The hardest part about the game is not actually playing the game, but setting up location, character motives and relationships. You are just surrounded by choice and do not know exactly what it all means for you and your character…
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Fiasco week 2 reflection
To start off I will say the hardest part of the game was not the games fault more that I was sick the first week so I had to get the run down of what happened so far and was thrown into the action. I would say another hard part is coming up with ideas…
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Game of the Week: Fiasco 1
This week, we began the game Fiasco in groups of 4 and 5. Our team selected the Suburbs as our scenario, and then we went on create the relationships, select the locations, objects, and themes that we needed to keep the game going. It was interesting because after picking out the scenario, relationships, objects, themes,…
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Game of the Week Blog Reflection 2: Mechanics
This week I played Herd Mentality which is a party game where someone asks a question and you write an answer that matches what the majority said, if you did not you were out of the herd. The hardest part about this game is we had a small group and were all around the same…
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Blog Reflection 1: Ultimate Werewolf
I played ultimate werewolf, a roleplaying game. It reminded me a lot of mafia or poison dart frog, which were not my favorite games, but it depends who you play with. In the game everyone was assigned a character, but no one else knew who you were unless you were a werewolf and you knew…
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GOTW: Mechanics (Mysterium)
Class Date: 2/5/2026 This week’s class included a presentation on game mechanics. We defined game mechanics as the tools/actions game designers provide players to interact with their game. Some mechanics that we have seen previously in Ultimate Werewolf include, player elimination, hidden roles, deduction, variable player powers, and voting. After the presentation on game mechanics,…
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GOTW: Ultimate Werewolf
Class Date: 1/29/2026 This week’s game was Ultimate Werewolf, a social deduction hidden role game. In this game, each player is given a card with a role that belongs to one of two teams, the Villagers or the Werewolves. The Werewolf team eliminates one player each night, and wins when the number of Werewolves is…
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Game Mechanics Blog reflection
In class we played the game “Can’t Stop”. I would say the hardest part about the game is that it heavily depends on luck, but also whoever goes first has a better advantage. The goal of the game is to get 3 game pieces to the end of the board before everyone else. Players can…
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Ultimate Werewolf reflection
I would say the hardest part to playing ultimate werewolf is deciding on who to vote out. The only way to deduct if someone is a werewolf is if the seer can detect if someone is one. If the seers are dead it’s just a bunch of luck mostly. Most of the time voting comes…
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Ultimate Werewolf Game Blog Reflection
This week in class, we played Ultimate Werewolf, and I was assigned the role of the Sorceress. We read the rules at the beginning of class and were told what each role meant and the powers we had. One of the harder parts of the game was understanding what my role was. I knew what…
