This week we started to play the game T.I.M.E Stories. This game is a cooperative exploration game that follows a certain storyline. In the story that I played, our objective is to escape an insane asylum, but in order to do that we need to go through rooms and collect clues, or items to help us advance through the asylum. This game is based entirely on trial and error.
Once you catch on to the idea of the game, it is fairly simple. Although, starting out without completely understanding what each piece does and how to correctly move through rooms makes this game difficult to understand at first. After that it really comes down to how well you can work together and roll the dice to succeed certain situations.
Leadership in this game can come quite easily. For my play session, I took on the role of reading aloud each situation for each room. There is also the idea of leading your group to each room that you believe is important for the group to explore. Leaders in this game must be resilient, as it is highly based on overcoming errors that are in the end, almost inevitable. Decision-making is key in this game as it is the only way to effectively win the game.
Overall, the start of the game is intriguing and I am excited to finish it. I hope it becomes much simpler to understand in the end. I am not sure if I would recommend this game to inexperienced board game players, but those who enjoy puzzles and exploring, I would definitely recommend this game to.

