Honey Heist is a rpgwhere the players are bears that are trying to pull off a heist to get honey. The complication is that the two stats each character has means that they are only a few rolls away from betraying and abandoning the crew and becoming a criminal full time or going full bear and possibly eating the crew.
I was very happy with my bear since they were able to balance the ridiculousness of both pure criminality and pure animality. Stealing some lovely honey, but eating it out of a hat. Each of our characters were unique and contributed hilariously to our cause, stealing a honey fountain. Our luck in rolling die meant that none of us went full bear or full criminal.
Working together to infiltrate the gala led to some wonderful displays of leadership, such as an impromptu cover of Wonderwall, a dance with a security guard, car theft, and a beary large brawl. All of this somewhat coordinated since the rpg was focused on being a crew that planned out a heist so we really had to talk it out and work together to reach the clear goal of honey. Reacting to the various conflicts and traps that we came across meant we had to adapt quickly together and still make sure that we did not expose our sticky paws. We were extremely chaotic and utilized it by aiming it at our shared goal, honey.