The first week of Fiasco was interesting to say the least. I love the idea of a game that isn’t centered around winning, rather relying the creativity of the players to build a crazy story. It took me back to my days when I used to do theatre in high school. The game requires a lot of improvisation and cooperation to create a wicked storyline that you’d only find in a fiction book or movie.
Though I’m still having fun, this game would play out much better if we were all in person seated around a table. It’s a bit harder to feed off each-other and have fluid scene when conducting it online, but again, what are ya gonna do. It is what it is. I’m looking forward to the second part of Fiasco where we really get to dive deeper into our characters and build up to the story’s climax. It’s a lot of fun and I definitely think I’m going to show this game to some of my peers back at home.