Study Use of AR-VR in Gaming Scenario

The goal of our project is to see how AR and VR, specifically using the Oculus Quest 2, can make gaming more immersive and interactive. We’re building a system that collects sensor data from players while they’re using the headset, like where they’re looking and how they’re moving. After gathering that data, we’ll create a tool to replay and visualize the experience so someone else can watch it later. At the end, we’ll put everything together in a paper that walks through what we built, how we did it, and what we learned along the way.

Gaming Lower-Code Functionality

To empower aspiring game designers with an intuitive, flexible tool that streamlines the creation of immersive, procedurally generated room environments—unlocking creativity through automation and smart customization. Designed for use in the client’s college-level Godot course, this tool will help beginners quickly get hands-on experience with game development.

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