Thursday, November 18th, 2021, Track II, 6:20 PM
CLIENT |
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Karissa Waterworth, CSE |
VISION |
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To create a multiplayer, 3rd-person, fantasy, action role-playing game that can allow people to connect with each other over a long distance. It is also intended to serve as the starting point for a potential future game development company. |
MISSION |
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To use the Unity engine, and agile methodology, to work towards creating a fun and polished multiplayer game. The game should allow for fluid control over the camera and player movements, along with the ability to use equipment, explore the world, and fight enemies. |
TEAM MEMBERS |
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Ian Parry, Jo Siewick, Karrisa Waterworth, Matthew Copeland, Zhaowei Guo |