{"id":802,"date":"2023-11-11T21:18:10","date_gmt":"2023-11-12T02:18:10","guid":{"rendered":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/?p=802"},"modified":"2023-11-11T21:23:30","modified_gmt":"2023-11-12T02:23:30","slug":"lets-play-gamification-in-the-math-classroom","status":"publish","type":"post","link":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/2023\/11\/lets-play-gamification-in-the-math-classroom\/","title":{"rendered":"Let&#8217;s Play! Gamification in the Math Classroom"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Hello fellow readers,<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-full is-resized\"><a href=\"https:\/\/www.amazon.com\/Fully-Engaged-Playful-Pedagogy-Results\/dp\/1951600940\/ref=asc_df_1951600940\/?tag=hyprod-20&amp;linkCode=df0&amp;hvadid=533588561972&amp;hvpos=&amp;hvnetw=g&amp;hvrand=3540020211352596311&amp;hvpone=&amp;hvptwo=&amp;hvqmt=&amp;hvdev=c&amp;hvdvcmdl=&amp;hvlocint=&amp;hvlocphy=9015632&amp;hvtargid=pla-1395144224379&amp;psc=1\" target=\"_blank\" rel=\"noreferrer noopener\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/612AtMuKUpL._SY522_.jpg\" alt=\"\" class=\"wp-image-805\" width=\"167\" height=\"251\" srcset=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/612AtMuKUpL._SY522_.jpg 348w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/612AtMuKUpL._SY522_-200x300.jpg 200w\" sizes=\"auto, (max-width: 167px) 100vw, 167px\" \/><\/a><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">I hope this post finds you well! I can&#8217;t believe this semester is wrapping up- writing these blog posts has been one of the highlights of my Grad School journey at Miami University- I graduate in just a little over a month! I have learned so much about becoming a better classroom teacher and will continue to bring my newfound knowledge and passion for innovative classroom strategies in years to come. This week, I am ecstatic to share a little bit about gamification in the classroom. That&#8217;s right- engaging students through gamifying our curriculum! We have been reading an incredible book over the past two weeks that gave me so many easy-to-use strategies to add games to my classroom- <em>Fully Engaged: Playful Pedagogy for Real Results<\/em> by Michael Matera and John Meehan. If you are interested, click on the picture on the right for the Amazon Link! I can&#8217;t write this blog post about games without playing a game with you as a reader&#8230;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Throughout this blog post, you will see certain letters that are <mark style=\"background-color:#00d084\" class=\"has-inline-color\">GREEN<\/mark>. Write them down as you read. At the end of the post, I will tell you a math-related joke (fellow math teacher here). Your <mark style=\"background-color:#00d084\" class=\"has-inline-color\">GREEN<\/mark> letters- in the order that you read them in the blog- will be the answer to the joke! Ready? Go! <\/p>\n\n\n\n<h2 class=\"wp-block-heading\">How does Gamification\/Gaming enhance the learning experience? <\/h2>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/match-5aebb7f5a23d9.jpg\" alt=\"\" class=\"wp-image-806\" width=\"271\" height=\"203\" srcset=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/match-5aebb7f5a23d9.jpg 960w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/match-5aebb7f5a23d9-300x225.jpg 300w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/match-5aebb7f5a23d9-768x576.jpg 768w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/match-5aebb7f5a23d9-678x509.jpg 678w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/match-5aebb7f5a23d9-326x245.jpg 326w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/match-5aebb7f5a23d9-80x60.jpg 80w\" sizes=\"auto, (max-width: 271px) 100vw, 271px\" \/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Students are engaged and excited to learn: <\/strong>This is probably one of the biggest driving forces as to why gamification of the curriculum is such a game changer in the classroom. Moving away from the traditional model of education (also known as Paulo Freire&#8217;s &#8220;Banking Model&#8221; of education), adding gaming into your daily classroom routines gets students excited to learn. <em>Reflect on this:<\/em> how ofte<mark class=\"has-inline-color has-vivid-green-cyan-color\"><strong>n<\/strong><\/mark> in the past month have you had a conversation with colleagues about students being disengaged, not completing work, or being bored in your class? A wise professor in one of my undergrad teaching courses once told me:<em> If your students aren&#8217;t listening, you have to think: is what I&#8217;m teaching worth listening to? <\/em>It&#8217;s a hard pill to swallow, I know. We as educators have to evolve with society- our students get excited about video games, imaginary characters, and good stories- so why not bring that into our classroom? Students will be engaged and you won&#8217;t have to worry about behaviors as much anymore! When students are excited about the work they are doing, their motivation to complete <mark class=\"has-inline-color has-vivid-green-cyan-color\"><strong>i<\/strong><\/mark>t rises. More engagement = more learning. (<em>Being more excited to go to work on a Monday is an added bonus!<\/em>) \n<ul class=\"wp-block-list\">\n<li>For a great example of engagement, check out this <a rel=\"noreferrer noopener\" href=\"https:\/\/kappanonline.org\/gamification-classroom-singh\/\" target=\"_blank\">blog post<\/a> by Kasandra Singh, where she talks about how she gamified her 5th grade classroom!<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li><strong>Fosters collaboration:<\/strong> Collaboration is one of the key 21st-century skills that employers are looking for. Forget about work, collaboration is just a key skill to be a good human. Do our students really have enough time to collaborate? No, working on worksheets with a partner doesn&#8217;t count. I&#8217;m talking about actual, thought-provoking, collaboration. Gamifying education and allowing students to embark on projects, challenges, and quests gets them not only talking but solving problems together! ? <em>I get by with a little help from my friends<\/em> ?&#8230; right? <\/li>\n\n\n\n<li><strong>Enables student choice: <\/strong>Point blank- modern classrooms just don&#8217;t have enough student choice. Gamifying education, such as the use of <mark class=\"has-inline-color has-vivid-green-cyan-color\"><strong>c<\/strong><\/mark>hoice boards and team quests, allows students to have a say in the way that they present what they have learned. It gives them a sense of agency and teaches them that their choices matter. Let&#8217;s move away from stress-inducing tests and timed essays and towards choice presentations- students can record videos, make a comic strip, or even digital slides to show what they have learned. If you are interested in learning more, check out <a rel=\"noreferrer noopener\" href=\"https:\/\/www.edutopia.org\/article\/using-gamification-ignite-student-learning\/\" target=\"_blank\">this blog post by Edutopia.<\/a><\/li>\n\n\n\n<li><strong>Creativity is embedded:<\/strong> I have to talk about good ol&#8217; Minecraft for a second. As an older sister with a younger brother who is -quite literally- obsessed with Minecraft, I have learned quite a lot about it over the years. Minecraft allows you to create your own world, learn about natural and man-made resources, and interact with others. Why do kids love it so much? Because they get to be creative. We are all innately creative creatures, but spending 8 hours a day in a school that sucks it out of you is, in my opinion, one of the biggest issues in <mark class=\"has-inline-color has-vivid-green-cyan-color\"><strong>e<\/strong><\/mark>ducation today. Let&#8217;s let our students be creative in the way that they learn and present their learning best by adding games to our daily classroom routines. P.S. Did you know that Minecraft has an <a rel=\"noreferrer noopener\" href=\"https:\/\/education.minecraft.net\/en-us\" target=\"_blank\">entire website <\/a>for educators? It even has standards-based challenges that students can use to deepen their knowledge. It changed my life. <\/li>\n<\/ul>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">Check out some easy-to-implement strategies for gamification in education: <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"537\" src=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/info.jpg\" alt=\"\" class=\"wp-image-808\" srcset=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/info.jpg 600w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/info-300x269.jpg 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure>\n<\/div>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"5 ways to gamify class (featuring Genially)\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Yj_y1oVIX58?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">TCE Threshold Concepts to Gamification\/Gaming: <\/h2>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/Screenshot-2023-11-11-at-8.02.34-PM-1024x672.png\" alt=\"\" class=\"wp-image-814\" width=\"423\" height=\"277\" srcset=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/Screenshot-2023-11-11-at-8.02.34-PM-1024x672.png 1024w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/Screenshot-2023-11-11-at-8.02.34-PM-300x197.png 300w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/Screenshot-2023-11-11-at-8.02.34-PM-768x504.png 768w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/Screenshot-2023-11-11-at-8.02.34-PM.png 1210w\" sizes=\"auto, (max-width: 423px) 100vw, 423px\" \/><\/figure>\n<\/div>\n\n\n<ul class=\"wp-block-list\">\n<li><strong><mark class=\"has-inline-color has-vivid-green-cyan-color\">B<\/mark>oth teachers\/students have empowerment\/agency: <\/strong>Teachers are specialists in presenting materials in the best way that reaches their students. It is very important for educators to be constantly learning how to better their craft and have the agency to do so. In some districts, this is easier to do than in others. High stakeholders set parameters for the amount of freedom teachers have in their classrooms. Some choose to use highly scripted curriculums that are paper-pencil worksheet centered, while others trust educators in the way that they teach standards. Teachers should feel empowered to do what is best for our students, their engagement levels, and their ownership of learning. Likewise, students need to feel a sense of ownership in their education. Gamification is a v<mark class=\"has-inline-color has-vivid-green-cyan-color\"><strong>e<\/strong><\/mark>ry student-centered model that allows students to feel empowered in the way that they learn and present their learning. <\/li>\n\n\n\n<li><strong>Teaching and learning honor people&#8217;s full humanity:<\/strong> Let&#8217;s get away from the rhetoric that playing at school is a bad thing. Animals play to learn. It&#8217;s a great thing! Play is a natural part of humanity. Bringing play into the classroom not only increases student engagement but more importantly a LOVE for learning. Learning is an incredible thing, so why do younger students love school but hate it by the time they are in 5th grade? Less play takes place. <\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">My experience this week:<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">This week in my 3rd-grade math classroom, I chose to add the game of <a rel=\"noreferrer noopener\" href=\"https:\/\/www.baamboozle.com\/\" data-type=\"URL\" data-id=\"https:\/\/www.baamboozle.com\/\" target=\"_blank\">Bamboozle<\/a> into one of my math lessons. I have a LONG way to go when it comes to gamifying my classroom. I have a lot of good ideas for what I want to do, but these things take time. I am going to continue trying out different games each week until it becomes a daily practice. I want my students to <mark class=\"has-inline-color has-vivid-green-cyan-color\"><strong>l<\/strong><\/mark>ove coming into my classroom each day! <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignleft size-large is-resized\"><img decoding=\"async\" src=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-1024x768.jpeg\" alt=\"\" class=\"wp-image-825\" width=\"-21\" height=\"-16\" srcset=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-1024x768.jpeg 1024w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-300x225.jpeg 300w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-768x576.jpeg 768w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-1536x1152.jpeg 1536w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-2048x1536.jpeg 2048w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-678x509.jpeg 678w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-326x245.jpeg 326w, https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1357-1-80x60.jpeg 80w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">Bamboozle is a free website that you can cast on your smartboard\/screen in your classroom. It has an awesome paid version that I am *very tempted* to purchase with many more game options, but this week I just used the free version. The best part about it is that students don&#8217;t need to log in on their computers so it takes zero classroom time away for setup. There are already created games by other educators that you can search- I found the one I wanted to use in less than a minute!  It is essentially like Jeopardy- students work in groups to answer questions and get points for the right answer. There is a twist! Depending on what image students choose, they can earn extra free points, steal points from other groups, or lose points! The absolute thrill that students get when they choose an image and wait for what will pop up brought my classroom engagement to 200%! Seriously, every single student was focused and ready to answer questions in this friendly competition game. Speaking of competition, winning and losing is a VERY important social-emotional skill to learn as a young child and is a gateway for some great conversations. <\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/IMG_1360-1-1024x768.jpeg\" alt=\"\" class=\"wp-image-826\" width=\"365\" height=\"270\" \/><\/figure>\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">We were learning about Rounding to the Nearest 100, so I used <a rel=\"noreferrer noopener\" href=\"https:\/\/www.baamboozle.com\/game\/165103\" data-type=\"URL\" data-id=\"https:\/\/www.baamboozle.com\/game\/165103\" target=\"_blank\">this Bamboozle game<\/a> at the end of my lesson. Students knew that we were playing a game at the end if we could get through the entire Tier 1 lesson, so <mark class=\"has-inline-color has-vivid-green-cyan-color\"><strong>t<\/strong><\/mark>his was a great incentive for focus! I found this to be incredibly successful overall because students were engaged, working together to solve problems, laughing, and genuinely having fun! One of the challenges was that a few students were still struggling with the rounding concept and they let their teammates take over and answer questions. When I do this game again in the near future, I am going to ask for one student to be the recorder and give students talking chips to make sure everyone has the opportunity to put their input in and participate. This experience showed me just how much my students enjoy games and how easy they are to implement into my math lessons! <\/p>\n\n\n\n<h2 class=\"wp-block-heading\">You made it to the end of the post! Have you been keeping track of the GREEN letters? In the order that they appear, they spell the answer to this math joke!<\/h2>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\"><strong>What did the zero say to the eight? <\/strong><\/p>\n\n\n\n<p class=\"has-text-align-center wp-block-paragraph\">____ _____ _____ ____          _____   ______   _____   ______<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">As always, thanks so much for reading. It&#8217;s been an absolute pleasure! <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Cheers! -Anya Nikolaenko<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"500\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">Check out my blog post about Gamifying Education! It&#39;s a FUN one! <a href=\"https:\/\/t.co\/PYBc2oztin\">https:\/\/t.co\/PYBc2oztin<\/a> <a href=\"https:\/\/twitter.com\/edutopia?ref_src=twsrc%5Etfw\">@edutopia<\/a> <a href=\"https:\/\/twitter.com\/DitchThatTxtbk?ref_src=twsrc%5Etfw\">@DitchThatTxtbk<\/a> <a href=\"https:\/\/twitter.com\/WeAreTeachers?ref_src=twsrc%5Etfw\">@WeAreTeachers<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/TCE623?src=hash&amp;ref_src=twsrc%5Etfw\">#TCE623<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/exemplaryteaching?src=hash&amp;ref_src=twsrc%5Etfw\">#exemplaryteaching<\/a><\/p>&mdash; Miss Anya Nikolaenko (@AnyaNikolaenko1) <a href=\"https:\/\/twitter.com\/AnyaNikolaenko1\/status\/1723525978092151083?ref_src=twsrc%5Etfw\">November 12, 2023<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-pinterest wp-block-embed-pinterest\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Let\u2019s Play! Gamification in the Math Classroom \u2013 Exemplary Teaching Practices\" src=\"https:\/\/assets.pinterest.com\/ext\/embed.html?id=110267890872426303&#038;src=oembed\" height=\"352\" width=\"450\" frameborder=\"0\" scrolling=\"no\" ><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<div class=\"mh-excerpt\"><p>Hello fellow readers, I hope this post finds you well! I can&#8217;t believe this semester is wrapping up- writing these blog posts has been one <a class=\"mh-excerpt-more\" href=\"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/2023\/11\/lets-play-gamification-in-the-math-classroom\/\" title=\"Let&#8217;s Play! Gamification in the Math Classroom\">[&#8230;]<\/a><\/p>\n<\/div>","protected":false},"author":8058,"featured_media":803,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[5],"tags":[23,10,22],"class_list":["post-802","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming-and-gamification","tag-tce623","tag-curriculum-and-instruction","tag-exemplaryteaching"],"jetpack_featured_media_url":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/files\/2023\/11\/iStock-1094924568.jpg","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/posts\/802","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/users\/8058"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/comments?post=802"}],"version-history":[{"count":0,"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/posts\/802\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/media\/803"}],"wp:attachment":[{"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/media?parent=802"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/categories?post=802"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.miamioh.edu\/exemplary-teaching-practices\/wp-json\/wp\/v2\/tags?post=802"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}