
Gamification in the Classroom
Gamification enhances the learning experience and fosters creativity/innovation Engagement and motivation: Games inherently capture students’ interest and keep them engaged. The challenge and reward system […]
Gamification enhances the learning experience and fosters creativity/innovation Engagement and motivation: Games inherently capture students’ interest and keep them engaged. The challenge and reward system […]
Biases Although the use of AI can enhance the learning experience, it is important to note a few biases prior to using this resource. AI […]
Main points of MTV: MTV has influenced my teaching by prompting me to reflect on 3 key aspects: three-part engagement, changing the role of student/teacher, […]
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