{"id":3764,"date":"2025-04-11T12:32:17","date_gmt":"2025-04-11T16:32:17","guid":{"rendered":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/?p=3764"},"modified":"2026-04-09T15:13:46","modified_gmt":"2026-04-09T19:13:46","slug":"study-use-of-ar-vr-in-gaming-scenario","status":"publish","type":"post","link":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/2025\/04\/study-use-of-ar-vr-in-gaming-scenario\/","title":{"rendered":"Study Use of AR-VR in Gaming Scenario"},"content":{"rendered":"\n<table class=\"tg\">  \n  <tbody>\n    <tr>\n      <td class=\"tg-u71t\" style=\"letter-spacing:5px\">\n        <font color=\"#2e91b8\">\n          <b>VISION<\/b>\n        <\/font>\n      <\/td>\n      <td class=\"tg-u71t\">The goal of our project is to see how AR and VR, specifically using the Oculus Quest 2, can make gaming more immersive and interactive. We\u2019re building a system that collects sensor data from players while they\u2019re using the headset, like where they\u2019re looking and how they\u2019re moving. After gathering that data, we\u2019ll create a tool to replay and visualize the experience so someone else can watch it later. At the end, we\u2019ll put everything together in a paper that walks through what we built, how we did it, and what we learned along the way.<\/td>\n    <\/tr>\n    <tr>\n      <td class=\"tg-u71t\" style=\"letter-spacing:5px\">\n        <font color=\"#2e91b8\">\n          <b>MISSION<\/b>\n        <\/font>\n      <\/td>\n      <td class=\"tg-u71t\">Our mission is to design and build a system that records and replays user movement data on the Oculus Quest 2 to better understand how AR\/VR technology can enhance gaming. To do this, we\u2019ll create a background app that collects headset and controller position and rotation data during gameplay. Then we\u2019ll develop a tool to visualize that data in a way that lets others view the experience. The final step is writing a paper that documents our development process, tools used, challenges faced, and the potential of using this type of data in gaming research or development.<\/td>\n    <\/tr>\n    <tr>\n      <td class=\"tg-u71t\" style=\"letter-spacing:5px\">\n        <font color=\"#2e91b8\">\n          <b>TEAM<\/b>\n        <\/font>\n      <\/td>\n      <td class=\"tg-u71t\">Evan Williams, Aidan Owens, LJ Ivey<\/td>\n    <\/tr>\n    <tr>\n      <td class=\"tg-u71t\" style=\"letter-spacing:5px\">\n        <font color=\"#2e91b8\">\n          <b>CLIENT<\/b>\n        <\/font><\/td>\n      <td class=\"tg-u71t\">Dr. Xianglong Feng<\/td>\n    <\/tr>\n\t<tr>\n\t\t<td class=\"tg-u71t\" style=\"letter-spacing:5px\"><font color=\"#2e91b8\"><b>SITE<\/b><\/font><\/td>\n\t\t<td class=\"tg-u71t\">pending<\/td>\n  <\/tr>\n    \n  <\/tbody>\n<\/table>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"CSE Sr. Design Expo - Study Use of AR\/VR in Gaming Scenarios\" width=\"770\" height=\"433\" src=\"https:\/\/www.youtube.com\/embed\/6rmuhaU2Uzs?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The goal of our project is to see how AR and VR, specifically using the Oculus Quest 2, can make gaming more immersive and interactive. We\u2019re building a system that collects sensor data from players while they\u2019re using the headset, like where they\u2019re looking and how they\u2019re moving. After gathering that data, we\u2019ll create a tool to replay and visualize the experience so someone else can watch it later. At the end, we\u2019ll put everything together in a paper that walks through what we built, how we did it, and what we learned along the way.<\/p>\n","protected":false},"author":3017,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"chat","meta":{"_bbp_topic_count":0,"_bbp_reply_count":0,"_bbp_total_topic_count":0,"_bbp_total_reply_count":0,"_bbp_voice_count":0,"_bbp_anonymous_reply_count":0,"_bbp_topic_count_hidden":0,"_bbp_reply_count_hidden":0,"_bbp_forum_subforum_count":0,"footnotes":""},"categories":[35,40,95,44,97],"tags":[],"class_list":["post-3764","post","type-post","status-publish","format-chat","hentry","category-faculty","category-rd","category-spring-2025","category-track-ii","category-wednesday-april-23rd-2025","post_format-post-format-chat"],"_links":{"self":[{"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/posts\/3764","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/users\/3017"}],"replies":[{"embeddable":true,"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/comments?post=3764"}],"version-history":[{"count":0,"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/posts\/3764\/revisions"}],"wp:attachment":[{"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/media?parent=3764"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/categories?post=3764"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sites.miamioh.edu\/cse-senior-design-expo\/wp-json\/wp\/v2\/tags?post=3764"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}